hyper slinger
Hyper Slinger was a quick prototype that was inspired by an old flash game called Momentum Missile Mayhem. The player takes the role of a projectile slinging turret who’s objective is to destroy all the incoming vehicles.
Genre: Action / Physics / Top-down Shooter
Engine: Unity / C#
Duration: 2 weeks
This was a very short-term prototype with greyboxing/bare-bones graphics in an attempt to recreate the core concept of its inspiring game, to which the implementation of its fundamental mechanics were successful. I also ensured the game would work cross-platform on windows, browser and mobile.